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  • CTF-UTDMS-EliteArena

    I'm fairly well known for loving to edit UTDMT (Deathmatch Titans) & UTDMW (Deathmatch Warlords) onto maps, but I recently found a Skaarj version and I'm still working out what it's capable of.

    1st off, I gotta start making skins for the thing... because that's a necessity when assigning them to teams. Got some basic ones done already, but I'll need more over time.

    Unlike the Titan & Warlord versions, it has slots for messages to say but they're all blank. Like the Warlords it has options to customize its projectiles, I tend to opt for the TazerProj as it's the closest thing to the Unreal2 Skaarj projectiles and I can't use its default projectiles as Skaarj are immune to their own blasts; not helpful when they're fighting their own kind.

    I may have to do a separate post for that somewhere along the way, to go along with my previous how to customize UTDMT post. Most of the things I tend to take for granted in the other 2 versions that are either different or not activated in the UTDMS version.

    Picked a fairly basic map with a lot of open area:

    Usual Suspects:
    .u - /system
    .unr - /maps

    Have you hugged a Skaarj today?